Ray tracing massive amounts of animated geometry using tetrahedral cages
Ray tracing massive amounts of animated geometry using tetrahedral cages
gpuopen.com
Ray tracing massive amounts of animated geometry using tetrahedral cages - AMD GPUOpen
Animate compact tetrahedral cages and reuse static mini-BLASes to ray-trace hundreds of millions of triangles in real time, dramatically cutting per-frame update and memory costs for dense foliage, gr...
